Meditative Third-Person Explorer


Initially created in under 8 hours at a Berlin Mini-Jam in 2015, Grove is a third-person exploration game where relaxation and calmness prevail. Our guiding principle while making Grove was to make everything feel as good and satisfying for the player as possible (“Maximum Juice”). Everything in the environment reacts to the player’s presence, evoking curiosity and playfulness.

Created together with Dario Seyb, Jeremias Eichelbaum, Gian Dbeis, and Max Wrighton.